Gwangi breakfast.
May/04/08 20:32
We've actually played several games since my last
post, but I've been too lazy to update the blog.
We had 10 people at Sunday's game. Things are finally growing, and the parking lot got the first mowing of the season.
Interesting side note: Those people wearing digital cammo are really starting to become visible. The patten is too light, and is sticking out in the woods.
We got two warmup games in, and then proceeded to John Sr.'s scenario game for the day. Here's the scenario, changed to reflect the exact variant we played:
Valley of the Gwangi II
Breakfast of Wranglers
In the vast territory of no count waste land that surrounds the drunken town of Bakerville thar is no better ranchboss that Carl (two guns) Vandevender. Any hombre that dares say different has been met with a hail o bullets from old two guns himself. Now aw days, his doctor has limited him to only one egg for his morning viddles. For ranchboss’s day, his faithful and tequila witted ranchhands have come up on a hoot nanny o a idar for the his sunris breakfast. A quick gallop through the Valley of the Gwangi would rifle up the largest egg (while riling up it’s parents) this side o the Mississippi (that thar big river back east a ways).
Game area: Inbounds are from the Pink trail to the Orange trail and North road and South road. Ranch hands have the parking lot for a safe zone. Gwangi may not pass pink trial towards the parking lot, but they may fire into it.
1 hour game time
Set Up: 2 machine guns with unlimited charges packing Gwangi with 20 points of damage on one side, one spring of eternal life (reset box), and three eggs (large boxes). Everyone else is on the other side, carrying six shooters, with a holy bottle of Tequila (reset box). The Gwangi get to hide the eggs and spring in their starting territory between orange and purple trails. All of the eggs and spring must not be in sight of each other; they must be spread out among the Gwangi starting territory (the eggs and spring must be placed far enough apart that the Gwangi see only one egg or the spring). Once placed the eggs and spring may not be moved by the Gwangi, and ranch hands cannot use or get within 5 feet of the spring. Gwangi may return to the spring at anytime to recharge their life totals. Only the ranch hands can move an egg, which must be done with both hands. The egg may not be carried by dead ranch hands who must set the egg down gently when out of lives, nor can the egg be thrown, tossed, or dropped or , that egg is out of game and will not cout for victory conditions. Once the holy bottle of Tequila is set in the parking lot safe zone, it may not be moved by the ranch hankds. Ranch hands start in the parking lot, and may return there at anytime to be reset with new lives.
No radios are allowed for the ranch hands. Gwangi have very loud roars that can be heard from one end o the valley to another, the Gwangi are issued a radio each, at maximum volume.
Victory conditions: Ranch hands must move the egg up to the holy bottle of tequila before time expires. Gwangi must prevent the ranch hands from accomplishing this task.
The game went well. John S. and Nick were the nesting pair of Gwangi, the the other 8 of us were the ranch hands. The Gwangi obviously start with a huge advantage, having machine guns and a reset box wight there. The mowed us down easily for a long while. We, on the other hand, had most of the field to walk in order to get back to our reset box. The good news is we walked most of the time, and they were running around a bunch. So the exhaustion was probably about equal.
We slowly found out where the eggs were, and slowly learned the tactics of the game. The Gwangi used the letter of the law, by placing the eggs near each other, but well covered so they were "out of sight from each other". Ahem.
The most fun part of the game for myself and Dave S was towards the very end. We were working well as a team, and had managed to sneak around Nick to behind the Gwangi location. Since we only had 6-shooters with a 10 second reload, taking them on was out of the question. So we slowly snuck up to behind Nick's location. I periodically shot Nick from behind, then ducked back under cover. I did this for about 5 minutes, causing him to have to heal twice. My highlight was when he called out "Stop taking potshots at me!!". The whole while, Dave had been very quietly sneaking further and further up. At one point, John S. asked Nick if he could still see his egg. Nick looked to a specific location, and affirmed that he could see it. Yes!! We knew where the egg was!
Dave waited for the most opportune moment, and took it. He grabbed the egg and ran. I laid down cover fire on Nick, causing him to not pursue. John S., however, was hot on his tail about 100 feet behind. I reloaded (10 seconds is a LONG time), and saw John S. targeting Dave. I got shots in on John S., and grabbed his attention. He took me from 20 hits down to 6 real quick, but I caused him to drop the pursuit for 5-10 seconds. It was enough for Dave to get out of there with the egg. *Whew*
When we got back to base, it turns out the rest of our team had gotten another egg. So one egg for Carl (two guns) Vandevender, and one for the rest of us for our hard work!
We had 10 people at Sunday's game. Things are finally growing, and the parking lot got the first mowing of the season.
Interesting side note: Those people wearing digital cammo are really starting to become visible. The patten is too light, and is sticking out in the woods.
We got two warmup games in, and then proceeded to John Sr.'s scenario game for the day. Here's the scenario, changed to reflect the exact variant we played:
Valley of the Gwangi II
Breakfast of Wranglers
In the vast territory of no count waste land that surrounds the drunken town of Bakerville thar is no better ranchboss that Carl (two guns) Vandevender. Any hombre that dares say different has been met with a hail o bullets from old two guns himself. Now aw days, his doctor has limited him to only one egg for his morning viddles. For ranchboss’s day, his faithful and tequila witted ranchhands have come up on a hoot nanny o a idar for the his sunris breakfast. A quick gallop through the Valley of the Gwangi would rifle up the largest egg (while riling up it’s parents) this side o the Mississippi (that thar big river back east a ways).
Game area: Inbounds are from the Pink trail to the Orange trail and North road and South road. Ranch hands have the parking lot for a safe zone. Gwangi may not pass pink trial towards the parking lot, but they may fire into it.
1 hour game time
Set Up: 2 machine guns with unlimited charges packing Gwangi with 20 points of damage on one side, one spring of eternal life (reset box), and three eggs (large boxes). Everyone else is on the other side, carrying six shooters, with a holy bottle of Tequila (reset box). The Gwangi get to hide the eggs and spring in their starting territory between orange and purple trails. All of the eggs and spring must not be in sight of each other; they must be spread out among the Gwangi starting territory (the eggs and spring must be placed far enough apart that the Gwangi see only one egg or the spring). Once placed the eggs and spring may not be moved by the Gwangi, and ranch hands cannot use or get within 5 feet of the spring. Gwangi may return to the spring at anytime to recharge their life totals. Only the ranch hands can move an egg, which must be done with both hands. The egg may not be carried by dead ranch hands who must set the egg down gently when out of lives, nor can the egg be thrown, tossed, or dropped or , that egg is out of game and will not cout for victory conditions. Once the holy bottle of Tequila is set in the parking lot safe zone, it may not be moved by the ranch hankds. Ranch hands start in the parking lot, and may return there at anytime to be reset with new lives.
No radios are allowed for the ranch hands. Gwangi have very loud roars that can be heard from one end o the valley to another, the Gwangi are issued a radio each, at maximum volume.
Victory conditions: Ranch hands must move the egg up to the holy bottle of tequila before time expires. Gwangi must prevent the ranch hands from accomplishing this task.
The game went well. John S. and Nick were the nesting pair of Gwangi, the the other 8 of us were the ranch hands. The Gwangi obviously start with a huge advantage, having machine guns and a reset box wight there. The mowed us down easily for a long while. We, on the other hand, had most of the field to walk in order to get back to our reset box. The good news is we walked most of the time, and they were running around a bunch. So the exhaustion was probably about equal.
We slowly found out where the eggs were, and slowly learned the tactics of the game. The Gwangi used the letter of the law, by placing the eggs near each other, but well covered so they were "out of sight from each other". Ahem.
The most fun part of the game for myself and Dave S was towards the very end. We were working well as a team, and had managed to sneak around Nick to behind the Gwangi location. Since we only had 6-shooters with a 10 second reload, taking them on was out of the question. So we slowly snuck up to behind Nick's location. I periodically shot Nick from behind, then ducked back under cover. I did this for about 5 minutes, causing him to have to heal twice. My highlight was when he called out "Stop taking potshots at me!!". The whole while, Dave had been very quietly sneaking further and further up. At one point, John S. asked Nick if he could still see his egg. Nick looked to a specific location, and affirmed that he could see it. Yes!! We knew where the egg was!
Dave waited for the most opportune moment, and took it. He grabbed the egg and ran. I laid down cover fire on Nick, causing him to not pursue. John S., however, was hot on his tail about 100 feet behind. I reloaded (10 seconds is a LONG time), and saw John S. targeting Dave. I got shots in on John S., and grabbed his attention. He took me from 20 hits down to 6 real quick, but I caused him to drop the pursuit for 5-10 seconds. It was enough for Dave to get out of there with the egg. *Whew*
When we got back to base, it turns out the rest of our team had gotten another egg. So one egg for Carl (two guns) Vandevender, and one for the rest of us for our hard work!